Troika! is a complete science-fantasy RPG full of critically acclaimed writing, built-in wonder and room for everyone at the table to go wild!
Inside the book you will find:
- A full automated character creation system that generates exciting starting points for players to build upon
- Weighty lists of spells and enemies to encounter
- A baked-in plane-hopping setting which draws you into the world and allows you space to build upon its sturdy foundations
- Lavishly illustrated by Jeremy Duncan, Dirk Detweiler Leicthy, Sam Mameli, and ENnie award winning Andrew Walter
Kind words said:
"Troika! feels damn good. I love the matte softness of its pages, the warmth of its colours. Something about its palette really edifies the art – by Jeremy Duncan, Dirk Detweiler Leichty, Sam Mameli, and Andrew Walter; a veritable dream team."
"Imagine, if you will, that Douglas Adams and Terry Pratchett have returned from the dead. They both pile into a Ford Cortina and take a long drive across the American Southwest, pondering the nature of the fantasy genre. Once they arrive in California, they legally acquire several ounces of the finest cannabis sativa and hotbox the Cortina. Then they write an RPG. This, roughly speaking, seems to be what produced Troika, a delightfully simple and delightfully absurd game."
"It feels decadent and almost febrile, the same way David Lynch's underrated adaptation of Dune does; I imagine the world of Troika! is hot and sweaty and everyone is struggling under some sort of summer cold."
- Hardcover: 116 pages
- Publisher: Melsonian Arts Council (13 Mar.. 2019)
- ISBN: 978-0-9957567-2-4
- Dimensions: 15.4 x 1.4 x 21.6 cm
Write a review and let shoppers know what you think of this product.
Troika! is one of a handful of modern roleplaying games that turns our wonderful hobby into a true collaborative art form. Not a sentence is wasted nor a brushstroke made idly in the text and imagery of this game. The game mechanics (based essentially on a hack of the Fighting Fantasy RPG) are largely incidental to the great depth of roleplaying inspiration that lies in the description of the 36 character archetypes - the bedrock of the game world that is intimated throughout the text. In the same manner of Robin D Laws’ ‘100 words’ method of character generation in HeroQuest Glorantha, the spirit of the game world dwells in each phrase, each Dalian quip, within the descriptions of characters such as The Journeyman of the Guild of Sharp Corners. The game is pure genius, and fuel for any GM in any game system who is willing to have their imagination hypnotised and seduced by Troika!’s delirious maelstrom of roleplaying game jewels. A delight!